![]() You are asked to find 5 relief pieces, but, when you have gathered those 5 and go to build the reliefs, there are many more pieces to deal with. ![]() For example, there are two bas-reliefs that need to be rebuilt. The music is appropriate for the game, as well. I'm not stumbling around in some murky room, madly clicking, hoping to find something that is on the list. The colors are bright, scenes are easy to get around in. Some items you really have to search for, and I like that. Certain items require a step or two to get found and the scenes are interactive. ![]() The hidden object scenes are about the same. I don't have to wear out my shoe leather wandering about aimlessly. There is a jump map that shows where you are, where the action is, and which places are unavailable. You aren't going to get the WOW factor in this game that you have come to expect in most of the current hidden object games, but, the stuff I think helps in a game is in this one. Anyhow - I was, frankly, surprised at the level of challenge in this game. Better than I expected! I have never played a game from the developer of this one.
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